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SPORTS & ENTERTAINMENT PLATFORM DIGITAL PRODUCT •

UX/UI DESIGN

Sports Hub

Role

UX/UI Designer

timeline

1 Week Design Sprint

impact

Connected visitor journey across events and venues

The Brief

Project Overview

02

Led the UX and visual design, defining
the product direction, information architecture, user flows and interface designs.

My Role

01

Sports Hub wanted to unify its digital touchpoints into a seamless platform that could support visitor engagement before, during and after every event.

The Challenge

04

Deliverables

UX Strategy • User Flows • Wireframes • High Fidelity UI • Interactive Prototype

03

The Solution

Designed a connected ecosystem introducing event discovery, personalised dashboards and an interactive QR-based quest experience.

Introduced a QR-powered gamification experience that encourages visitors to explore different areas of Sports Hub through interactive challenges. Visitors are rewarded for participation, creating a more engaging and memorable event experience.

Ultimate Quest

03

dua.mp4
quest.mp4

our solutions

Designing the Experience

01

A Unified Dashboard

Designed a personalised dashboard to help visitors quickly access upcoming events, activities and recommendations from one central location. By surfacing the most relevant information upfront, the experience becomes more intuitive and easier to navigate.

Screenshot 2026-07-28 at 5.32.06 PM.png

02

Event Discovery

Created a streamlined event discovery experience with clear categorisation, rich visuals and intuitive navigation. The browsing experience was designed to help users explore upcoming events effortlessly, making it easier to discover activities that match their interests.

Screenshot 2026-07-28 at 5.27.40 PM.png

04

Beyond the Event

Extended the visitor journey beyond the event by keeping users connected after they leave the venue. Visitors can revisit memorable moments, discover future events and continue engaging with Sports Hub long after the event ends.

Our Features

Design Highlights

components v2.png

01

Designed layouts that prioritise important actions while reducing visual clutter.

03

Extended the experience beyond ticket purchases through gamification and personalised content.

Clear Information Hierarchy

Engagement Beyond Events

02

Applied reusable components and consistent visual patterns across the product.

04

Designed a flexible system capable of supporting future events, features and visitor experiences.

Consistent Design Language

Scalable Experience

Reflections

Outcome

Biggest Takeaway

Looking Back

Delivered a complete product concept within a one-week design sprint, balancing business goals with user needs.
This project strengthened my ability
to rapidly translate ideas into intuitive interfaces while collaborating within tight timelines.
Given more time, I would validate the concept through user testing and continue refining the gamification experience based on user feedback.
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